Ramps Derp is a game made by Alex Robinson and Kristopher Windsor.
It was developed in Spring 2011 for the
SJSU Game Dev Club.
The game is written in C++ using OpenGL (3D), Glut (windowing), Box2D (physics), and FMOD (sound).
Source code is available upon
request.
The goal of this game is to maximize score by helping the ball to pass over obstacles before time runs out.
Accumulating extra time (by passing obstacles) and collecting speed bonuses will improve score.
The ball spins intrinsically, and the player helps it by dropping ramps.
The player can adjust the height and position of the ramp and drop it at any time.